The problem
Repetitive, joyless exercises: children lose motivation, drop out, and every session becomes a chore.
Movement video games for children: on a simple tablet, the body becomes the controller. No sensors, just its camera.
They support our innovation



Repetitive, joyless exercises: children lose motivation, drop out, and every session becomes a chore.
A catalogue of video games where the body becomes the controller: the child plays, and every movement counts towards their exercises.
Computer vision analyses movements in real time. No sensors, no hassle: just a tablet and its camera.
The tablet's camera tracks 33 points on the child's body, in real time and without a single sensor. Every recognised movement, a jump, a raised arm, a lean, instantly becomes an action in the game.
Everything is computed on the tablet. MUVE recognises which movement is made, not whether it is done "well": the child is never graded.
Designed for tablets, MUVE offers an ever-growing catalogue of video games made for children. Exercise movements become game actions: the child plays, and works through their exercises without even thinking about it.






Founder & President
This guy? He's a computer science engineering student at ENSEEIHT. He's the one who programmed the robots' camera and, basically, built everything behind the project. Pretty cool, right?
Partner & Game Developer
Him? He's the one who made the whole universe, from the little robots to the video game itself! If you spot something funny, or something that has no business being there, you can bet it came from him: he can't do anything without having a laugh.
Physiotherapists, facilities, associations: try MUVE with us.